After years of messing around in Los Santos, I still run into moments where the physics feels like it's quietly laughing at me. When I'm planning stupid stunts or just gearing up for another long grind, I'll usually check guides and prices first, like looking into GTA 5 Money before I jump back into chaos. One of the strangest spots is that huge skyscraper construction site downtown. The bright orange lift looks like a skinny death trap. Solid metal. No way through. Except there is. If you skydive at it perfectly lined up, you can slip straight through the middle like it's a hollow frame. Miss the center by a fraction and you'll hear that awful clang right before everything goes black.
The construction lift that isn't really there
I tried it the first time thinking it was just a visual bug. It's not. The model looks dense, but the collision is basically a narrow outline with empty space inside. The game doesn't care what your eyes believe. It cares what your hitbox touches. So you're falling fast, camera shaking, and you're trying to micro-correct with tiny left-right taps. Too much and you drift. Too little and you clip the side anyway. When you finally thread it, it feels cleaner than any normal parachute landing.
Pool tricks that turn off drowning
Then there's the swimming pool weirdness that explorers swear by. If you dive in and manage to trigger the cover mechanic while you're underwater, the game kind of loses track of the fact you're supposed to breathe. The oxygen bar just stops dropping. You can sit down there like it's your personal aquarium. It's hilarious, but it's not some god mode. Explosions still delete you. Somebody lobs a grenade into the pool and you're done, same as always.
The alley gap that eats parachutes
Downtown has another mean little test: that narrow alley between the Lombank buildings. It looks impossible, and most of the time it is. Brush the walls with your canopy and the game instantly cuts your cords, like it's scripted to punish curiosity. But there's a tiny lip gap at the entry that actually works. You have to approach at the one angle the collision will tolerate. Nail it and you slide through clean. Miss by a hair and you drop like a rock.
Glass billboards that hate vehicles
My favorite inconsistency is those giant TV-style billboards. A car should shatter them, right. Half the time you slam into one with a vehicle and it just bounces you off like rubber. But if you jump from high enough and drift into that same screen as a falling body, it breaks like brittle candy. The player hitbox gets special treatment, and you can feel it. If you want to lean into that kind of nonsense and keep your loadouts and toys flowing, a lot of people choose to buy GTA 5 Money in RSVSR before they go chasing the next dumb stunt.