Terrifying New Second Phase: What if, upon reaching half health, the dragon stood upright, revealing a new set of devastating aerial attacks or a parasitic entity controlling it?

A New Legacy for the Gaping Dragon
The Gaping Dragon deserves to Elden Ring Items be more than just a visually interesting boss with simplistic mechanics. With Nightreign's new gameplay systems, FromSoftware has the chance to reimagine it as a multi-phase, dynamic, and unforgettable battle that lives up to its horrifying design.

Would you rather see the Gaping Dragon’s core fight improved, or should FromSoftware completely reinvent it into something new?

Unpredictable Charges and Pounces for the Gaping Dragon
In Dark Souls, the Gaping Dragon’s charge was slow and predictable, making it easy to dodge and punish. In Elden Ring: Nightreign, this hulking monstrosity should be faster, more aggressive, and less predictable in its movement patterns. Here’s how:

Would you prefer it to be faster overall or have moments of terrifying speed mixed with slow, deliberate movements?

Why This Version Would Be Terrifying
With these changes, the Gaping Dragon would be a true horror, not just a boss, but a rampaging, primal force of nature. Players wouldn’t just be fighting it—they’d be desperately trying to survive against something that is always adapting and hunting them down.

Would you want an even more monstrous Phase 3—like wings or buy Elden Ring Items extra limbs sprouting mid-fight?